๐Ÿ’š Donationware โ€” Free & Open Source

Nexus Open Source Suite

Interoperable, modular tools for game development, AI orchestration, and augmented reality โ€” built in the open, for the community.

Nexus Engine

Pre-Release ยท Q3 2026 Target

The Nexus Engine is a standalone, interoperable orchestration engine designed for modular game development and AI logic pipelines. It operates on the principle that logic is a sequence of asynchronous phases, decoupled from the underlying rendering or physics runtimes.

Unlike traditional game engines, Nexus treats sequencing as the core engine and rendering/logic-backends as swappable modules โ€” providing unprecedented portability across Unity, Dart CLI, and future C++ environments.

๐Ÿงฌ Core Architecture

Phase-Driven Lifecycle

Idle โ†’ Initialize โ†’ Running โ†’ Finished โ†’ Unload โ†’ Unloaded โ€” deterministic execution on any platform

Hierarchical Flow

Logic is composed, not inherited. Complexity arises from parent-child node arrangement

Modular Handlers

Graphics, AI, audio โ€” each capability is an encapsulated module the engine orchestrates

Standalone Runtime

Runs in any environment with a C# or Dart bridge, with future C++ cores planned

โšก NexusTask System

Zero-Allocation Async

ValueTask-like struct-based awaitables prevent GC pressure in low-latency game loops

Compiler Integration

[AsyncMethodBuilder] provides native async/await syntax for all handler lifecycle methods

Platform Agnostic

Portable across .NET environments and mirrored in the Dart LinearRunner implementation

C# Dart Unity ValueTask JSON Sequences WebAssembly (Planned)

Nexus Engine Standalone

Native Sequence-Based Architecture. A decoupled, event-driven hierarchy for high-performance orchestration.

Active Sequence
Resolved Sequence
CORE LAYER

Root Orchestrator

System Authority

The primary kernel managing global state transitions. It handles the high-level orchestration from Boot โ†’ Runtime โ†’ Shutdown.

SYSTEM LAYER

Module Controllers

Sub-system Management

Localized orchestrators for specific engine systems (e.g., Physics, Audio, Input). These self-organize through native sequence registries.

LOGIC LAYER

Action Sequences

Behavior Logic

Executable sequences that perform specific tasks. They bridge high-level intent with low-level execution calls.

ATOMIC LAYER

Engine Kernels

Native Primitives

The atomic building blocks. These nodes interface directly with the Native Event Bus and execute low-level memory operations.

Native Event Bus
Event Dispatch
Native modules broadcast signals across the internal bus.
Kernel Listener
Atomic Primitives await specific signal signatures to resolve.
Sequence Resolution
FinishSequence() triggers the next node in the hierarchy.
Runtime Lifecycle
Idle
Init
Active
Resolved

Modular by Design. Decoupled by Necessity.


Module System

The engine orchestrates โ€” modules provide the capabilities.


Nexus AR Dashboard

Establishing secure WebXR bridge protocol. Initializing spatial mapping kernels.

v0.4.2-alpha COMING SOON
System: Active

Nexus AR Dashboard

In Development

Create easy augmented reality experiences with a visual dashboard. The Nexus AR Dashboard is designed for rapid prototyping โ€” enabling creators to build, preview, and deploy AR content without deep technical expertise.

  • Visual AR experience builder with drag-and-drop interface
  • Live preview on device during development
  • Cross-platform export for mobile and headset AR
  • Integration with Nexus Engine for advanced sequencing

NexusCentral

Triceratops RC ยท v1.0 Target Nov 2026

NexusCentral is a robust, language-agnostic Platform for Agentic Orchestration. Moving beyond simple model runners, NexusCentral provides high-performance, local-first AI capabilities unified by a standardized Tool Namespace Contract.

๐Ÿ›๏ธ Four-Pillar Architecture

Desktop (Avalonia)

Primary orchestrator and user-facing shell. MVVM UI, model management, workflow runs, automation

Runtime (Rust)

High-performance native sidecar. Memory-safe inference with zero-dependency requirements

Interface (Python)

First-class CLI + automation surface. Script complex agent behaviors without the GUI

Web (Next.js)

Lightweight cross-platform web lab. Beta features via local Integration API

๐Ÿ”Œ 4-Endpoint Protocol

/Instruct

General tasks and code generation

/thinking

High-hop reasoning and planning

/vision

Multimodal analysis and UI automation

/audio

TTS/STT for accessible interfaces

Rust C# / Avalonia Python Next.js GGUF YAML Workflows
NexusCentral Laboratory UI

Nexus Suite Milestones

Key milestones across all Nexus open-source products.

April 2026

Nexus Engine โ€” Core Decoupling

Abstracting NexusSequence from MonoBehaviour for headless runs. Standardizing the NexusTask API.

May 2026

NexusCentral โ€” Phase 3 Integration Rollout

Mutations integration for Slack, Trello, Google Calendar, GitHub, Azure DevOps, and Jira.

July 2026

NexusCentral โ€” Phase 4 Vision/Thinking

Vision and thinking endpoint integration for multimodal AI analysis.

Q3 2026

Nexus Engine โ€” Open Source Launch

Permissive open-source license. Public repository with core engine and base modules. AI-first documentation.

September 2026

NexusCentral โ€” Nexus Lab Feature Parity

Web lab reaches feature parity with the desktop application.

November 2026

NexusCentral โ€” Stable v1.0 (Triceratops)

First stable release of the full platform.

December 2026

LuminaryLabs Suite SDK V1

Unified SDK for building on top of the Nexus ecosystem.

2027+

Modular Ecosystem Expansion

Godot and WebAssembly runtime modules. Orchestrator Pattern for distributed multiplayer backend sequences.

Built in the Open

All Nexus products are donationware. Free to use, free to fork, free to build on.